Top 10 blogs in the world... Favorites
2009.10.14 11:14 Edit
블로그가 개인이 발행하는 작은 신문 정도에서 벗어나 메쓰미디어에 견줄 만한 힘을 가진 매체로 성장한지 꽤 오래 되었다.가끔 세상 돌아가는 일이나 사람들의 관심사가 궁금할때 들어가 보곤하는 사이트 들이다...
- The Huffington Post - http://www.huffingtonpost.com/
The Huffington Post (often referred to as HuffPost) is an American liberal news website and aggregated blog founded by Arianna Huffington, Kenneth Lerer and Jonah Peretti, featuring various news sources and columnists.[wikipedia]- Boing Boing - http://www.boingboing.net/
Boing Boing started as a zine in 1988 by Mark Frauenfelder and Carla Sinclair. Issues were subtitled "The World's Greatest Neurozine". Boing Boing became a Web site in 1995 and later relaunched as a weblog on January 21, 2000, described as a "directory of wonderful things." In 2004, the project incorporated as Happy Mutants LLC, and John Battelle became the blog's business manager.[3] Boing Boing has twice won theBloggies for 'Weblog of the Year', in 2004 and 2005. [wikipedia]- Techcrunch - http://www.techcrunch.com/
TechCrunch is a blog company that profiles startup companies, products and websites. It was founded by Michael Arrington in 2005. The blog's first post was on June 11, 2005.[2] [wikipedia]- Kottke - http://www.kottke.org/
Jason Kottke (born September 27, 1973) is an American blogger and former web designer currently living in New York City. He designed the Silkscreen typeface and has won a Lifetime Achievement Award as a blogger.[1] [wikipedia]- Dooce - http://www.dooce.com/
Heather B. Armstrong (née Hamilton) born July 19, 1975, is an American blogger who resides in Salt Lake City, Utah. She writes under the pseudonym of Dooce. Armstrong explains that "Dooce" came from her inability to quickly spell "dude" during IM chats with her former co-workers. [wikipedia]- Perezhilton - http://www.perezhilton.com/
- Talking points memo - http://www.talkingpointsmemo.com/
- Icanhascheezburger - http://www.icanhascheezburger.com/
- Beppe Grillo - http://www.beppegrillo.it/
- Gawker - http://www.gawker.com/
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Georgia Tech CCG researches... Technology
2009.10.07 14:04 Edit
Homepage: http://wiki.cc.gatech.edu/ccg/
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Pianotouch
Demo Description: PianoTouch is a part of Mobile Music Touch, which is a system designed to passively teach people how to play musical instruments, while they're doing other tasks such as working at their desk or reading on a long commute. The system consists of two parts: 1) a lightweight, wireless, tactile glove with a vibration motor for each finger, and 2) a mobile device such as MP3 player or cell phone. As the music is played on the MP3 player, the synced tactile glove vibrates the corresponding fingers in charge of playing the notes. Thus, a user can hear the music and feel it playing on their hands. A user can use this system to automatically rehearse piano, trumpet, sax, etc songs while going about their daily routines.
Faculty: Thad Starner
Student: Kevin Huang
Wearable Tactile Displays
Demo Description: Tow types of wearable tactile displays, electro- and vibro-tactile displays, that generate directional tactile patterns on the skin will be presented. Unlike stationary desktop environment, people are often engaged in several tasks while they are on-the-go. In most mobile multitasking situation, the demand on the visual attention is relatively high. Due to the limited resources for human attention, the users have to shift their visual attention from the device to the environment frequently. Wearable tactile display is designed to reduce the need of visual attention to the users of mobile and wearable computing.
Faculty: Thad Starner
Student: Seungyon Claire Lee
Mobiphos
Demo Description: Collocated use of mobile phones is becoming more common. We have designed, built, and evaluated, a photo sharing application that enables synchronous sharing of photos taken by individuals in collocated groups (tourists, mobile classrooms, military coordination). This project has uncovered tensions in the way that today’s mobile technology is designed, built, and evaluated and illuminated the benefits of designing for group use of mobile devices.
Faculty: Thad Starner
Student: Nirmal Patel
Deaf911
Demo Description: The Deaf 911 system emulates an TTY (teletypewriter) on a cell phone providing deaf users with direct and easy access to emergency services. Deaf users can dial 911 from a cell phone and communicate with the 911 operator through an Instant Messaging style interface. The software TTY then encodes the text as TTY signals and sends it over the voice channel. Incoming TTY signals are decoded and displayed as text.
Faculty: Thad Starner
Student: Zahoor Zafrulla
CopyCat
Demo Description: This project involves the design and evaluation of an interactive computer game that allows deaf children to practice their American Sign Language skills. The game includes an automatic sign language recognition component utilizing computer vision and wireless accelerometers. The project is a collaboration with Dr. Harley Hamilton at the Atlanta Area School for the Deaf.
Faculty: Thad Starner
Students: Zahoor Zafrulla; Kim Weaver
iSign
Demo Description: This project involves the development and evaluation of a mobile content delivery system. Using small, unplanned moments throughout the day, we will endeavor to increase participants knowledge of American Sign Language vocabulary. This project also involves efforts assess the efficacy of content delivery to mobile phones and traditional, desktop-based systems.
Faculty: Thad Starner
Student: Kim Weaver
Telesign
Demo Description: This project involves the design and evaluation of a mobile ASL phrase book to help Deaf individuals communicate with hearing individuals when performing tasks such as hunting for an apartment or taking a pet to the vet.
Faculty: Thad Starner
Student: Kim Weaver
Child's Play
Demo Description: The Chi ld's Play project focuses on the design of technological tools to help increase the understanding of children's development through the exploration of toddler-object interaction. Specifically, this project embeds wireless sensors into children's toys to allow automatic recognition of different types of play behaviors allowing for potential characterizations of the child's developmental progress and retrospective analysis
Faculty: Thad Starner
Student: Tracy Westyn
Rapid Prototyping
Demo Description: With the variety of hardware needs that our lab has, we often find ourselves making what we can't buy. To aid in this, we have several tools that we commonly use to prototype everything from plastic parts to circuit boards. For plastic parts, we have a 3D printer than can print ABS plastic from a 3D model, as well as a laser cutter/etcher for cutting plexiglass, wood, paper, and fabric. Next, we have a full complement of surface-mount soldering tools - essential for assembling some of our smaller circuit boards. These have enabled us to develop our own series of wireless acceleration sensors tailored to our needs, measuring just one inch square. These sensors have been used in several projects, including Child's Play. Finally, we have a sewing setup for working with conductive textiles. This enables us to develop the flexible, wearable electronics, such as the wristband used in the EMMA project.
Faculty: Thad Starner
Student: Scott Gilliland
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Augmenting Aerial Earth Maps with Dynamic Information Technology
2009.09.23 13:14 Edit
조지아텍 박사 과정을 밟고 있는 기환이 형의 작품을 소개 합니다.
기환이 형은 컴퓨터 비젼과 그래픽 분야의 연구를 해오고 있고 스타를 사랑 합니다. :) 그러면 이번에는 어떤 재미있는 프로젝트를 했는지 보겠습니다.
구글 Map이나 Earth와 같은 어플이 광범위하게 쓰이고 있는 지금 정적인 정보를 제공하는데 그치지 않고 동적인 정보를 실시간 또는 비실시간으로 제공하는 시도라고 보여 집니다.
카메라의 광범위한 사용과 인프라의 발달 또한 위치 정보 획득의 용이성이 이런 상상을 가능하게 만들지 않나 싶습니다. 단순히 길을 찾는 지도에서 벗어나 TV를 대체한다던지 실시간 정보*교통, 이벤트, 날씨 등)를 눈으로 확인할 수 있는 서비스까지 그 쓰임새가 실로 다양하지 않을까 생각해 봅니다.
논문에 나와 있는 세가지 포인트를 보면 ...
(1) Analyzing videos with different viewpoints, coverage, and overlaps to extract relevant information about view geometry and movements, with limited user input.
(2) Projecting this information appropriately to the viewpoint of the AEMs and modeling the dynamics in the scene from observations to allow inference (in case of missing data) and synthesis. We demonstrate this over a variety of camera setups and conditions.
(3) The modeled information from videos is registered to the AEMs to render appropriate movements and related dynamics. We demonstrate this with traffic flow and cloud motions
*AEM (Aerial Earth Map)
3차원 공간인 AEM에서 2차원의 비디오 정보를 analysis, coverage, overlaping을 통해 다양한 정보를 추출 다양한 정보와 시각을 제공해주는 것입니다.
응용 분야는 무궁 무진할것으로 생각 됩니다. 스포츠 중계부터 교통상황 날씨 정보 제공, 예측까지 많은 서비스를 할 수 있겠네요.
그러면 셈플 비디오를 보시겠습니다.
비디오에 본것 같이 같이 2차원적인 비디오 화면의 정보를 가지고 정보를 추출하여 모델링을 통해 가상의 Object를 생성하여 3차원적인 구성을 할 수 있습니다.
여러대의 카메라를 쓰지 않고 다양한 view에서의 화면을 보여 줄 수 있을 뿐만아니라 안보이는 부분까지 예측이 가능한 시스템을 만들 수 있습니다.
비록 몇몇 제약 사항이 있지만 앞으로 재미있는 일들을 해볼 수 있는 시도라고 생각 됩니다.
프로젝 사이트: http://www.cc.gatech.edu/cpl/projects/augearth/
- Tag :
- 김기환 , Augmenting , Aerial Earth Maps
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